This was an old character model that I got about 80% done a long while ago, and then never finished. Every time I'd look through my in-progress folder, I'd see it and think, "I should really finish that one up sometime." Finally got a chance now.
Modeled in Wings3d. Textures in Photoshop. Rigged in Milkshape. Rendered with Blender. Background in Photoshop. (Only thing I didn't make by hand was the image based lightmap, which I grabbed from a random free pack online.) About 1700 polys in all.